Sunday 20 September 2009

090920 Tutorial 08

In the previous tutorial class, we were required to analyse a Jeffrey Smart piece, collaborate with our peers, reinterpret the image, and represent this image with 3d softwares and rendering tools.

The image the our group pick is called "Reflected Arrows" by Jeffrey Smart in 1974. You can see more of his works from here and here.


Reflected Arrows by Jeffrey Smart in 1974

Here are some of the process works:


Setting up scene


Modeling background building


Modeling puddles


Modeling the circular signs


Preparation of political figures to be mapped on to the signs


Abstracting the human figures in the scene


Material palette in 3D Studio Max


Running trial renders with mental ray

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