Showing posts with label Loft. Show all posts
Showing posts with label Loft. Show all posts

Friday, 21 August 2009

090821 Tutorial 4

Tutorial 4 - we were taught to do simple animator in max
One thing I find interesting yet a bit meaningless (maybe there are whole heaps of theory behind which I do not know) is to screen capture animation and do lofting in Rhino ... ...

Anyway, here you go~~~

Step 01:
Screen-capturing in max



I fail to do gif animation in photoshop. I couldn't figure out how to export frames into gif image. Maybe there are some softwares on the web which are free to do gif animation.

Step 02:
Trace elements in 2D-CAD and bring the frames into Rhino for Lofting



Urghh ... actually I made a several lofts. I personally think that lofting across linear looks the best. Images upon request.

Animation:
Sent my setup in max to UWA render farm with scanline + skylight + light tracer setting. No external linked material added. It took 3 hours to render.



Some students may split render in render farm. But it DOES NOT WORK for animation. So do not set split render when you send your animation to the render farm. What you will end up with is 16 sets of horizontal-strip-animations, they just do not combine into one.

Tuesday, 28 July 2009

090728 Vase Transformer



We have to design a vase for our 1st tutorial exercise. This vase is going to be 3d printed or laser cut on Wednesday 090729. I think my vase is going to be 3d printed. Basically, the vase has a simple design which is lofted with basic geometry.



Step 1
- Draw 2 ellipses, 1 circle, 1 triangle within 50mm x 50mm grid extend



Step 2
- Offset each shapes by 1mm



Step 3
- Select all inner shapes and loft them



Step 4
- Select all outer shapes and loft them



Step 5
- BlendSrf the top of the vase with default blend mode



Step 6
- Draw a CutPlane prepare to create the capacity for the vase
- Trim the inner lofted surface
- Create surfaces for the base by using PlanarSrf



Step 7
- Draw a base plane with PlanarSrf



Step 8
- Apply timber material to the vase
- Apply light grey diffuse colour to the base plane
- Render the vase with V-ray with caustics On

Duration: 120 minutes